Some games have similar game mechanics, like the character from Final Fantasy VI ( Final Fantasy III in North America) named Gau who can “leap” onto enemies to learn one of their moves, but do not allow the player to actually capture the enemy creatures. The fighting does not have to be the traditional type - the creatures you collect must be used in a competition of some sort or be used in battle in some way. To make this list, a game must allow the player to use creatures/entities to fight for them and also be collectible (in some way or another). RELATED: Pokémon: 10 Things You Never Knew About Fire Red & Leaf Green However, the Pokemon franchise certainly took that concept to the next level by having the player catch and train the creatures they encounter along their journey. The idea of using monsters to fight on the player’s behalf in a role-plying game was not started by the Pokemon franchise.
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